Create A Fully Functional Character With Topology, Retopology and UV's | UArtsy
Create A Fully Functional Character With Topology, Retopology and UV's
Instructor:
Danny Williams

Work with the topology and UV's of your character to create a fully functional model

BENEFITS INCLUDE
Lifetime course access
Project based training
Community feedback
Email and phone support

What You Will Learn

In this Project, Danny Williams will teach you how to create a fully functional character, including proper topology and UV's.
Course Outline
Project 1 : Create A Fully Functional Character With Topology, Retopology and UV's
13 Lectures | 1 Assignment
Lecture 1
Module 3 Resources
Lecture 2  17:22
1 - Intro
Lecture 3  19:46
2 - Measurements and Proportions
Lecture 4  20:48
3 - Topology Part 1
Lecture 5  14:55
4 - Topology Part 2
Lecture 6  13:52
5 - Hand Sculpt Part 1
Lecture 7  16:15
6 - Hand Sculpt Part 2
Lecture 8  07:36
7 - Hand Modeling
Lecture 9
8 - Q&A and Artists of the Week
Lecture 10  03:34
9 - Head Volume Blocking
Lecture 11  06:20
10 - Head Retopo and UV
Lecture 12  03:15
11 - Head Detail
Lecture 13  15:26
12 - Maya Viewport
Assignment
Assignment 3: Present Your Best 3 Pieces and a Turn Sheet of your Concept Sculpt
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