Creature Design Masterclass | UArtsy
Creature Design Masterclass
Instructor:
Peter Konig

Peter demonstrates his creature designing process from sketch to final 3D render in ZBrush.

BENEFITS INCLUDE
Lifetime course access
Project based training
Community feedback
Email and phone support

The 5 most important lessons:

  1. Master Peter's creature creation pipeline as he creates two horrific creatures.
  2. Learn how to create a quick, yet effective creature concept and blockout.
  3. Understand skin and wrinkle detailing techniques.
  4. Grasp multiple Polypainting systems to bring your creature to life!
  5. Learn how to render and composite for a stunning final image.
Course Outline
Project 1 : Start Your First Creature Bust
Peter chooses a design with the help of the class and begins to block out the bust
9 Lectures | 1 Assignment
Lecture 1
Week 1 Resources
Lecture 5  11:09
Defining Facial Forms
Lecture 6  15:40
Adding Secondary Forms
Lecture 7  14:36
Seperating the Horns
Lecture 8  17:33
Changing Materials
Lecture 9  17:09
Refining the Design
Assignment
Assignment #1: Block Out your Creature Bust
Project 2 : Sculpting Your Creatures Primary and Secondary Detail In ZBrush
Peter defines all of the major forms and begins working on secondary detail
9 Lectures | 1 Assignment
Lecture 1  14:30
Establishing Skin Folds P1
Lecture 2  15:08
Establishing Skin Folds Part 2
Lecture 3  14:37
Establishing Skin Folds Part 3
Lecture 4  12:26
Creating Skin Details on the Head
Lecture 5  07:48
Detailing the Shoulders
Lecture 6  13:39
Defining Mouth Details
Lecture 7  10:19
Adding Finer Details to the Body
Lecture 8  19:08
Detailing the Horns Part 1
Lecture 9  10:47
Detailing the Horns Part 2
Assignment
Assignment #2: Begin Refining your Creature Bust
Project 3 : Sculpting Skin Details In ZBrush
Peter sculpts the skin detail on his creature bust
8 Lectures | 1 Assignment
Lecture 1  14:32
Analyzing Skin Reference
Lecture 2  15:06
Enhancing Wrinkles
Lecture 3  11:24
Adding Bumps and Pits
Lecture 4  17:34
Creating A Scale Brush
Lecture 5  13:28
Detailing the Head
Lecture 6  20:53
Zremeshing
Lecture 7  13:11
Using the Scale Brush
Lecture 8  10:48
Detail Reference
Assignment
Assignment #3: Begin Skin Detailing
Project 4 : Sculpting Creature Details In ZBrush
Peter moves on to sculpt the horns, tongue and scars
8 Lectures | 1 Assignment
Lecture 1  17:41
Adding Skin Texture
Lecture 2  11:20
Sculpting the Tongue
Lecture 3  06:35
More Skin Texturing
Lecture 4  21:32
Creating Finer Eye Wrinkles
Lecture 5  17:17
Horn Detailing Part 1
Lecture 6  15:27
Horn Detailing Part 2
Lecture 7  10:58
Horn Detailing Part 3
Lecture 8  17:34
Adding Cuts and Scratches
Assignment
Assignment #4: Continue Detailing
Project 5 : Texture Paint Your Creature Bust In ZBrush
Peter uses polypaint to add color to his creature
7 Lectures | 1 Assignment
Lecture 1  14:41
Final Texturing Pass
Lecture 2  14:56
Establishing Base Colors
Lecture 3  16:40
Adding Color Variation
Lecture 4  20:26
Creating Patterns
Lecture 5  18:28
Pulling Out Details
Lecture 6  13:45
Adding Emphasis in the Mouth
Lecture 7  17:35
Playing With the Eyes
Assignment
Assignment #5: Polypaint your Creature Bust
Project 6 : Composite And Render A Creature Bust In ZBrush And Photoshop
Peter poses his bust, renders it and composites it for a nice final image
9 Lectures | 1 Assignment
Lecture 1  29:33
Posing
Lecture 2  60:15
Demon Photoshop Pass
Lecture 3  58:57
Creature Thumbs
Lecture 4  17:24
Rendering Base Passes
Lecture 5  10:03
Rendering Extra Passes
Lecture 6  17:09
Compositing Passes Part 1
Lecture 7  16:14
Compositing Passes Part 2
Lecture 8  13:42
Compositing Passes Part 3
Lecture 9  48:19
Bonus: Chain Demo
Assignment
Assignment #7: Pose, Render, and Comp your Creature Bust
Project 7 : Insectoid Creature: Designing In ZBrush
Peter Does a concept of a full body creature and begins the block in
8 Lectures | 1 Assignment
Lecture 1  08:22
Concepting with ZSpheres
Lecture 2  16:25
Refining the Blockout
Lecture 3  19:31
Adjusting Proportions
Lecture 4  10:54
Refining the Head
Lecture 5  14:48
Adding the Smaller Arms
Lecture 6  14:05
Sculpting the Front Legs
Lecture 7  15:30
Detailing the Front Legs Part 1
Lecture 8  14:25
Detailing the Front Legs Part 2
Assignment
Assignment #8: Create a ZSphere Block Out
Project 8 : Insectoid Creature: Sculpting the Major Forms In ZBrush
Peter continues his full creature and finishes sculpting the major forms
10 Lectures | 1 Assignment
Lecture 1  11:08
Adjusting the Body
Lecture 2  15:42
Seperating the Head Piece
Lecture 3  18:46
Refining Each Piece
Lecture 4  16:30
Sculpting the Head
Lecture 5  30:09
Refining the Smaller Arms
Lecture 6  23:20
Bulking up The Legs
Lecture 7  36:38
Finishing the Major Forms Part 1
Lecture 8  33:27
Finishing the Major Forms Part 2
Lecture 9  33:23
Finishing the Major Forms Part 3
Lecture 10  07:33
Finishing the Major Forms Part 4
Assignment
Assignment #9: Refine Your Creature
Project 9 : Insectoid Creature: Detailing The Peter Konig Way
Learn how Peter adds such amazing detail to his creatures
15 Lectures | 1 Assignment
Lecture 1  18:57
Refining the Rear Fins
Lecture 2  15:13
Breaking Up the Body
Lecture 3  17:58
Texturing the Top of the Head Part 1
Lecture 4  19:50
Texturing the Top of the Head Part 2
Lecture 5  18:04
Texturing the Side of the Head
Lecture 6  13:32
Detailing: The Back Fins Part 1
Lecture 7  19:44
Detailing: The Back Fins Part 2
Lecture 8  22:09
Detailing: The Back Fins Part 3
Lecture 9  17:17
Detailing: The Pelvis Part 1
Lecture 10  15:49
Detailing: The Pelvis Part 2
Lecture 11  24:07
Detailing: Small Arms Part 1
Lecture 12  06:15
Detailing: Small Arms Part 2
Lecture 13  12:51
Detailing: Large Arms
Lecture 14  23:01
Detailing: The Head
Assignment
Assignment #11: Finish Detailing your Creature and Start Polypainting
Lecture 15
Lecture 14
Project 10 : Insectoid Creature: Painting and Compositing In ZBrush And Photoshop
Peter paints and composites his full body creature to create an appealing final image
12 Lectures | 1 Assignment
Lecture 1  22:49
Polypainting the Head
Lecture 2  29:47
Painting the Upper Abdomen
Lecture 3  25:37
Painting the Lower Abdomen and Legs
Lecture 4  30:55
Adding Contrast
Lecture 5  30:57
Utilizing Patterns
Lecture 6  27:31
Detailing the Upper Abdomen
Lecture 7  21:48
Detailing the Front Legs
Lecture 8  28:42
Wear and Dirt Pass
Lecture 9  22:16
Posing
Lecture 10  31:33
Compositing Part 1
Lecture 11  31:51
Compositing Part 2
Lecture 12  16:38
Compositing Part 3
Assignment
Assignment #12: Polypaint, Pose, Render, And Comp your Creature
Student Projects

About the instructor

Peter Konig is a Concept Artist and Art Director for the film and games industries as well as a fine artist. He is a senior artist with the wide range of experience and skill that can only come with a career spanning nearly 25 years. He is credited in over 30 films and many high profile game projects.