Introduction to Digital Painting | UArtsy
Introduction to Digital Painting
Richard Tilbury

Follow Richard through his step-by-step process of producing a digital concept from start to finish, beginning with the generation of ideas through thumbnail sketching all the way through to a fully rendered digital painting.

Lifetime course access
Project based training
Community feedback
Email and phone support

In this on-demand course, Richard Tilbury will introduce you to digital painting techniques in Photoshop, showing you how to add textural realism and refine your own artwork by developing the detail.

The 5 most important lessons:

  1. Perspective theory and setting up a perspective grid
  2. Thumbnail sketching
  3. Incorporating photos into concept work.
  4. Creating custom brushes
  5. Light and form
Course Outline
Project 1 : Thumbnail Sketching
9 Lectures
Lecture 1  18:18
Introduction To Perspective
Lecture 2  05:54
Thumbnail Sketching In Grayscale Part 1
Lecture 3  07:20
Thumbnail Sketching In Grayscale Part 2
Lecture 4  08:36
Blocking Out The Color Thumbnail
Lecture 5  07:17
Refining The Color Thumbnail
Lecture 6  09:43
Detailing The Color Thumbnail
Lecture 7  06:49
Refining The Grayscale Thumbnail Part 1
Lecture 8  06:58
Refining The Grayscale Thumbnail Part 2
Lecture 9  04:11
Adding Color To The Grayscale Thumbnail
Project 2 : Refining Thumbnail Sketch
7 Lectures
Lecture 1  07:08
Adding Contrast To The Scene
Lecture 2  06:05
Detailing Cliff And Center Building
Lecture 3  06:39
More Building Detail And Adding Water
Lecture 4  03:37
Placing Features Around The Lake
Lecture 5  03:17
Adding More Detail To The Building
Lecture 6  06:42
Enhancing the Buiding and Directional Lighting
Lecture 7  13:45
Blocking In Lighting
Project 3 : Enhancing Environment
7 Lectures
Lecture 1  06:30
Adjusting The Foreground Elements
Lecture 2  04:57
Building Up The Cliff
Lecture 3  05:22
Adding The Forground Pipeline
Lecture 4  05:36
Placing The Gangway
Lecture 5  06:21
Additional Features To The Lagoon
Project 4 : Additional Detailing
6 Lectures
Lecture 1  07:27
Modifying Tower and Foreground Part 1
Lecture 2  07:03
Modifying Tower and Foreground Part 2
Lecture 3  06:11
Changing The Foreground Elements
Lecture 4  05:38
Phototexturing Cilff And Tower
Lecture 5  05:24
Adjusting Color Values
Lecture 6  05:30
Enhancing The Hanger
Project 5 : The Final Stretch
3 Lectures
Lecture 1  14:05
Final Tweaks
Lecture 2  05:16
Creating And Using Custom Brushes
Lecture 3  06:09
How Light Effects Form
Student Projects

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Learn art, technology and production skills from industry professionals.

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What are the requirements?
You will be connected to audio using your computer's microphone and speakers (VoIP). A headset is recommended. System Requirements: Windows(R) 8, 7, Vista, XP or 2003 Server; Mac OS(R) X 10.6 or newer; iPhone(R), iPad(R), Android(TM) phone or Android tablet Read our Audio Checklist for tips on using your computer's microphone and speakers with GoToWebinar at
Who should take this course?
This is an introductory level course. As such, no prior knowledge or experience with digital painting is required.
What if I miss one of the live sessions?
No need to worry. We realize that not everyone is able to make it to a scheduled meeting with the instructor. That’s why we record all live sessions and post them on the course platform, along with all your other course materials. It’s all there for you to access whenever you like!
Can I download the lectures?
Absolutely. You have lifetime access to all your course content, which includes both streaming and downloadable course video lectures.

About the instructor

Richard Tilbury is a freelance concept artist and illustrator. Although he now specializes in this area, he also has experience in 3D and matte painting. His work spans the music industry, TV and advertising, publishing and games industry, with recent clients that include Sony Computer Entertainment, Ferrari and Virgin EMI records.