Mastering Light & Form | UArtsy
Mastering Light & Form
Instructor:
Dorian Iten

This foundational art class has never been taught better. Dorian Iten brings his classical art knowledge to a modern audience and updates many of the traditional concepts of light and form.

BENEFITS INCLUDE
Lifetime course access
Project based training
Community feedback
Email and phone support

This updated course is the foundation of art practices. Whether you are a beginner or a professional, this 8 module course gives you a set of tools to overcome past struggles and confusions and begin using light with confidence. Understanding light effects makes it possible to capture nature’s beauty in refined images as well as creating quick sketches that effectively communicate your designs. These skills are a true force multiplier will take your artistic life to the next level.

Course Outline
Project 1 : Exploring Lighting Strategies

Covered Topics:

  • Introduction
  • Course Overview
  • Shapes, Values, Edges
  • Inclination & Brightness
  • Demo - Speed Modeling 1: Boxes
  • Modeling Factors 1+2
  • Assignment 1: Hopes & Goals
  • Assignment 2: Lighting Experiments
6 Lectures
Lecture 1
Course Guide - Download First!
Lecture 2
Overview
Lecture 3
Light And Form
Lecture 4
Modeling Factors
Lecture 5
Lighting Strategies
Lecture 6
Projects
Project 2 : The Light Guide

Covered Topics:

  • Overview
  • Demo - Speed modeling 2: Organic Forms
  • Modeling Factors 3+4 with demo
  • The Light Guide
  • Feedback: Hopes & Goals
  • Feedback: Lighting Experiments
  • Assignment 3: Light Guide Analysis
9 Lectures
Lecture 1
Modeling Factors
Lecture 2
Reflections
Lecture 3
Highlight Practice
Lecture 4
Fresnel Effect
Lecture 5
Ambient Occlusion
Lecture 6
Ambient Light
Lecture 7
Light Guide
Lecture 8
Light Guide Demo
Lecture 9
Projects
Project 3 : How Light Works - Light Effects Explained

Covered Topics:

  • Overview
  • Demo - Speed modeling 3: Combined Forms
  • Halfway-to-Black Lighting Strategy with Demo
  • Feedback: Light Guide Analysis
  • Assignment 4: Halfway-to-Black Heads
  • Demo: Halfway-to-Black Heads
5 Lectures
Lecture 1
Reflection Refraction SubSurface Scattering
Lecture 2
Light Types
Lecture 3
Common Shading Mistakes
Lecture 4
123 Read And HTB Lighting
Lecture 5
Projects
Project 4 : Believability - Taking Your Rendering to the Next Level

Covered Topics:

  • Overview
  • Demo - Speed modeling 4: Combined Forms
  • Modeling Factors 5+6
  • Feedback: Halfway-to-Black Heads
  • Assignment 5: Refined Halfway-to-Black Heads
  • Demo: Refined Halfway-to-Black Head
5 Lectures
Lecture 1
Creating Space And Depth
Lecture 2
Tips For Showing Form
Lecture 3
Render Passes
Lecture 4
Post Production And Camera Effects
Lecture 5
Projects
Project 5 : Rendering Various Materials

Covered Topics:

  • Overview
  • Rendering various materials
  • Feedback: Refined Halfway-to-Black Heads
  • Assignment 6: Woodhead
  • Demo: Woodhead
6 Lectures
Lecture 1  14:13
Intro to the Munsell Color System
Lecture 2  12:54
Color and Temperature
Lecture 3  02:56
A Workflow for Rendering Any Material
Lecture 4  08:58
Materials Cheat-Sheet
Lecture 5  05:11
Projects
Lecture 6  19:45
Woodhead Demo
Project 6 : Rendering Skintones

Covered Topics:

  • Overview
  • Head Anatomy
  • Rendering Skin
  • Intro to the Munsell Color System
  • Feedback: Woodhead
  • Assignment 7: Skinhead
  • Repetition + Q&A: Modeling Factors
9 Lectures
Lecture 1  06:30
What Makes Skintones Believable
Lecture 2  13:24
What to Look for in Skintones
Lecture 3  04:31
Broken Color
Lecture 4  09:22
Head Anatomy
Lecture 5  37:45
Head Anatomy - Let's Draw
Lecture 6  02:28
Projects
Lecture 7  55:44
Demo: Skinhead
Lecture 8
Demo Session
Lecture 9
Q&A
Project 7 : “Pimp Your Art” - Using Your New Powers

Covered Topics:

  • Overview
  • How to keep color alive (Broken Color, Impressionism)
  • Demo: Pimp Your Art
  • Feedback: Skinhead + Woodhead
8 Lectures
Lecture 1  03:31
Introduction
Lecture 2  01:56
Modeling Factors
Lecture 3  02:52
Light Guide
Lecture 4  01:13
Modeling Factors
Lecture 5  02:20
Materials
Lecture 6  02:30
Lenses
Lecture 7  02:33
Space And Depth
Lecture 8  00:38
Summary
Project 8 : Final Evaluation and Next Steps

Covered Topics:

  • Overview
  • Reviewing Hopes & Goals
  • Final Review
  • Surprise
  • Next Steps
6 Lectures
Lecture 1  02:34
Hopes And Goals
Lecture 2  05:30
Goals Vs. Systems
Lecture 3  01:05
A Small Gift
Lecture 4  06:25
Mindset
Lecture 5  13:04
Ongoing Practice
Lecture 6
Demo Session
Project 9 : Bonus Class
4 Lectures
Lecture 1  00:00
Limited Range
Lecture 2  00:00
Value Grouping
Lecture 3  22:33
Value Study
Lecture 4  00:00
Observational Drawing
Project 10 : Critique February 2015
8 Lectures
Lecture 1
Crit Replay 1
Lecture 2
Crit Replay 2
Lecture 3
Crit Replay 3 Part 1
Lecture 4
Crit Replay 3 Part 2
Lecture 5  65:55
Crit Replay 5
Lecture 6
Crit Replay 6
Lecture 7
Crit Replay 7
Lecture 8
Crit Replay 8
Student Projects
by Beverly J Ully 11 months ago
193 0 1
by CORY LARSEN 1 year ago
133 0 0
FAQ
What are the requirements?
In order to complete assignments, students are expected to be familiar with Adobe Photoshop and digital painting foundations. A graphics tablet greatly speeds up the process.
Who should take this course?
This course is suitable for artists with any level of experience in 2D and 3D mediums.
Can I download the lectures?
Absolutely. You have lifetime access to all your course content, which includes both streaming and downloadable course video lectures.

About the instructor

Dorian Iten trains artists across digital and traditional disciplines to understand and use light as a creative tool. He is the author of Accuracy: A Drawing Guide, and the digital painting instructor at Barcelona Academy of Art