Mastering ZBrush | UArtsy
Mastering ZBrush
Instructor:
Paul Gaboury

Paul gives an in depth overview of ZBrush with lots of helpful tips and tricks.

BENEFITS INCLUDE
Lifetime course access
Project based training
Community feedback
Email and phone support

The 5 most important lessons:

  1. Learn basic navigation and sculpting in Zbrush.
  2. Fully understand the many functions and operations of Zbrush
  3. Gain a solid understanding of Zbrush's materiel system.
  4. Discover Paul's workflow for sculpting a basic bust.
  5. Learn environment sculpting techniques.
Course Outline
Project 1 : Mesh Control
Learn the basics of navigating, sculpting and mesh control in ZBrush
6 Lectures | 1 Assignment
Lecture 3  38:41
Dynamesh and Mesh Control
Lecture 4  29:15
Undo History
Lecture 5  40:12
Tileable Brush Creation
Lecture 6  33:56
Questions and Answers
Assignment
Assignment 1: Create 5 Skulls, Gather Reference Images, and Make 5 Brushes
Project 2 : Sculpt a Bust
Learn Paul's workflow for sculpting a bust
6 Lectures | 1 Assignment
Lecture 1  47:02
Class Review Part 1
Lecture 2  38:59
Class Review Part 2
Lecture 3  43:03
Various selection methods (hiding and showing polygons) as well as creating Polygroups.
Lecture 4  33:55
ZSphere workflow including Dynamesh in regards to creating your Bust
Lecture 5  36:53
Bust Workflow with Dynamesh and Spotlight
Lecture 6  28:07
Questions and Answers
Assignment
Assignment 2: Experiment with Various Methods to Create a Base
Project 3 : Hard Surface Methods
Paul uses hard surface techniques to create accessories
5 Lectures | 1 Assignment
Lecture 1  44:30
Class Review Part 1
Lecture 2  33:20
Class Review Part 2
Lecture 3  30:23
Class Review Part 3
Lecture 4  28:59
Methods of Extraction
Lecture 5  31:03
Match Maker and Topology Brush
Assignment
Assignment 3: Finish your Bust and Create a Hard Surface Accessory
Project 4 : Shadowbox, Mesh Replacement, and IMM Brushes
Paul shows us how to gain further control of our meshes using shadowbox, Insert Mesh, and Mesh Replacement
10 Lectures | 1 Assignment
Lecture 1  34:32
Introduction to Shadowbox
Lecture 2  24:54
ShadowBox Part 2 and Introduction To Insert Mesh
Lecture 3  26:26
Insert Mesh Brushes Part 2
Lecture 4  34:20
Mesh Replacement
Lecture 5  31:28
Curve Mode and Insert Mesh
Lecture 6  23:10
Curve Mode and Insert Mesh Part 2
Lecture 7  15:37
Final Curve Mode Notes and Projection
Lecture 8  27:23
Q&A Part 1
Lecture 9  18:03
Q&A Part 2
Lecture 10  21:21
Q&A Wrap Up and Homework
Assignment
Assignment 4: Create 2 IM Brushes and 3 IMM Brushes
Project 5 : Environments and Fibermesh
Learn environment sculpting techniques, and tackle the mysteries of Dyanmesh
9 Lectures | 1 Assignment
Lecture 1  28:01
Environment Part 1 - Setup
Lecture 2  23:19
Environment Part 2 - Layers and NoiseMaker
Lecture 3  24:47
Environment Part 3 - Layers and ZSketch
Lecture 4  32:21
Environment Part 4 - Layers and ZSketch
Lecture 5  34:22
Fibermesh
Lecture 6  31:05
Fibermesh and MicroMesh
Lecture 7  35:42
QnA Homework Part 1
Lecture 8  32:25
QnA Homework Part 2
Lecture 9  28:03
QnA Homework Part 3
Assignment
Assignment 5: Finish Your Bust and Create an Environment Piece
Project 6 : Noise Maker, Polypaint, and Matcaps
Master the intricacies of noisemaker, matcaps, and polypaint
6 Lectures | 1 Assignment
Lecture 1  39:00
Noisemaker Part 1
Lecture 2  40:23
Noisemaker Part 2
Lecture 3  36:40
FiberMesh
Lecture 4  48:12
PolyPainting
Lecture 5  34:50
MatCap Creation
Lecture 6  52:15
Homework QnA
Assignment
Assignment 6: Poly Paint your Bust
Project 7 : Spotlight and Topology
Learn to use spotlight for your textures and discover the different ways to create topology in ZBrush
10 Lectures | 1 Assignment
Lecture 1  05:06
Intro
Lecture 2  29:11
Spotlight Part 1
Lecture 3  30:39
Spotlight Part 2
Lecture 4  18:41
Retopo Tools qremesher Part 1
Lecture 5  23:05
Retopo Tools qremesher Part 2
Lecture 6  18:01
ZSpheres For Retopology
Lecture 7  22:30
ZSphere Assets Creation
Lecture 8  18:40
Topology Brush for Animation Workflow
Lecture 9  16:40
QandA Part1
Lecture 10  21:41
QandA Part 2
Assignment
Assignment 7: Re-Topologize Your Bust
Project 8 : UVs and Hard Surfaces
Master ZBrush hard surface techniques and learn to create UVs
11 Lectures | 1 Assignment
Lecture 1  20:50
Intro
Lecture 2  15:41
UVs Control Painting
Lecture 3  26:58
UVs Polygroups Mapsize UVmaster
Lecture 4  20:49
Hardsurface Dynamesh
Lecture 5  20:31
Hardsurface PanelLoops pt1
Lecture 6  19:51
Hardsurface PanelLoops pt2
Lecture 7  25:36
Hardsurface Dynamesh PaintedPolygroups Clippingbrush
Lecture 8  25:31
Hardsurface Dynamesh ClippingBrush FrameMesh
Lecture 9  18:22
Hardsurface Primitives
Lecture 10  34:39
QandA pt1
Lecture 11  25:23
QandA pt2
Assignment
Assignment 8: Start Your Hard Surface Sculpt
Project 9 : ZSketch, Projection, and Decimation Master
Make use of advanced techniques with ZSketch, Projection Master and Decimation Master
8 Lectures | 1 Assignment
Lecture 1  35:20
ZSketch Part 1
Lecture 2  25:29
ZSketch Part 2
Lecture 3  29:07
Hard Surface Brushes
Lecture 4  24:14
Projection Master Part 1
Lecture 5  19:14
Projection Master Part 2
Lecture 6  20:07
Decimation Master Part 1
Lecture 7  19:55
Decimation Master Part 2
Lecture 8  14:47
Questions and Answers
Assignment
Assignment 9: Continue your Hard Surface Sculpt
Project 10 : Posing and Prepping for Print
Learn to use Transpose Master and set a ZSphere Rig
12 Lectures
Lecture 1  12:01
Intro
Lecture 2  22:06
Transpose and Posing
Lecture 3  18:52
Transpose Master Part 1
Lecture 4  19:32
Transpose Master Part 2
Lecture 5  13:03
ZSphere Rig Part 1
Lecture 6  13:18
ZSphere Rig Part 2
Lecture 7  09:26
TPoseMaster Layers
Lecture 8  32:14
3D Print & Decimation Master Part 1
Lecture 9  27:33
3D Print & Decimation Master Part 2
Lecture 10  17:49
Questions and Answers Part 1
Lecture 11  21:03
Questions and Answers Part 2
Lecture 12
Assignment 10: Create 5 Poses
Project 11 : Materials
Master the ZBrush material system
11 Lectures | 1 Assignment
Lecture 1  22:06
Intro
Lecture 2  10:41
Materials Part 1
Lecture 3  25:39
Materials Part 2
Lecture 4  18:00
Materials Part 3
Lecture 5  13:25
Materials Part 4
Lecture 6  18:21
Materials Part 5
Lecture 7  19:44
Materials Part 6
Lecture 8  19:46
Materials Part 7
Lecture 9  23:28
Materials Part 8
Lecture 10  17:07
Questions and Answers Part 1
Lecture 11  14:08
Questions and Answers Part 2
Assignment
Assignment 11: Create 3 Materials and Continue Work on your Character
Project 12 : Rendering
Learn to create amazing Renders in ZBrush
12 Lectures | 1 Assignment
Lecture 1  12:41
Intro
Lecture 2  14:57
LightCaps
Lecture 3  15:55
HDR Part 1
Lecture 4  15:10
HDR Part 2
Lecture 5  20:28
Rendering Part 1
Lecture 6  33:45
Rendering Part 2
Lecture 7  26:03
Rendering Part 3
Lecture 8  15:04
Rendering Part 4
Lecture 9  19:00
Rendering Part 5
Lecture 10  17:38
Rendering Part 6
Lecture 11  12:02
Rendering Part 7
Lecture 12  12:44
Conclusion
Assignment
Assignment 12: Finish your Character and Create a Render
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