Hard surface - NOTE 41 year ago
great, I must have missed it, thanks!
Hi Sean, if you watch the last Crit, when Paul is reviewing my model he explains how to fix and smooth those little annoying verts that have gone a bit out of whack and created some lumpiness or bumps. Super helpful tip for sure.
Looks really good. There was a comment in a previous post about using Zbrush to clean up aberrations in your geo. Thats seem like something I'd like to know how to do. Was that covered in one of the classes or crits?
Cleaned up the stylus holster/hole - what is that thing called anyway? I also lightened up the stylus mesh considerably which also was way quicker to fuse then the original heavier version, of course.