CLASS BEGINS: JULY 28th 2018 | 10 AM (PST)
MASTER SKILLS & SOFTWARE
To succeed as a digital sculptor, it's important to refine and build your sculpting knowledge using the tools at your disposal to enhance yourself as a sculptor and character artist.
In this course, Raul Garcia Latorre focuses on the sculpting part of digital sculpting. He shows you how to use ZBrush and other digital sculpting software in a simple way to amplify and develop your personal sculpting style. The emphasis in this course is less on sculpting digitally and much more on the art of digital sculpting.
This Digital Sculpting course will consist of ten weeks of LIVE demonstrations and reviews. You'll learn core game artist skills and join a community of artists all working to achieve next level quality in their work.
Most importantly, you'll focus on developing yourself as a sculptor in a digital context to create a portfolio ready character that will impress.
YOUR PATH TO SUCCESS
In this course, students will refine and refresh their sculpting skills using ZBrush in a simple way to enhance themselves as artists. The course will focus on personal sculpting styles, hierarchy of forms, sculpting physics, composition, anatomy and dress. The course will help students better understand sculpting skills and techniques, as well as how digital sculptors, character artists and game designers fit into the workflow pipeline.
Estimated time for course work: 8-10 hours per week
Skill Level: Intermediate
Course Format: Standard
Duration: 10 Weeks + 2 Weeks Of Access
Lecture Type: Live weekly
Assignment: Deadlines each week.
Feedback: Live weekly
Know how to apply ZBrush with a light touch to enhance your digital sculptures.
Know how to apply traditional sculpting knowledge to your digital sculptures.
Have refreshed and refined your fundamental knowledge of sculpting to enhance the artistry of your characters.
Have identified and developed your personal style as a sculptor.
A GREAT POINT FOR INTERMEDIATE ARTISTS
This course is perfect for:
This course is the best way to create a real portfolio while getting started as a digital sculptor. Working with one of the top working professionals in the industry, you'll build your own digital sculpture using ZBrush. Don't know what this is? Your mentor will teach you 1-on-1. You'll graduate with an enhanced portfolio and an active ArtStation profile.
One of the most important parts of Raul's class is that you'll be learning to sculpt and think about sculpture the way that artists have for centuries. Join us today!
Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams, today.
WEEK 1
WEEK 2
WEEK 3
WEEK 4
WEEK 5
WEEK 6
WEEK 7
WEEK 8
WEEK 9 & 10
HOW WE DO IT
Skill Tracks rely heavily on lectures and demonstrations whereas Bootcamps & Career Tracks focus primarily on you and your work.
Are you just looking to pick up a skill? Just want to learn how an artist works? If so, then Skill Tracks are the perfect solution.
Stay connected! Yes, we're ONLINE but you meet with your instructor every week to learn new skills.
Want to pick up the software skills you need to thrive in a Bootcamp or on-the-job? Skill Tracks are a great way to achieve this.
Meet your mentor, access the curriculum, and join a community of 3000+ students and mentors on the Artist Awake workplace. At GAI, the relationships you form with your mentor and peers help you learn faster.
Create more. Each course is focused around projects to emulate real work and industry-recognised workflow pipelines. And if you get stuck, ask your mentor.
Every GAI course is self-paced so there's no need to quit your job. Typically, students finish a Skill Track in 10-12 weeks with an expanded personal portfolio. All graduates receive lifetime access to the Artist Awake network and community.
Raul lives and works as a freelance traditional/digital sculptor in the south of Spain.
He started his professional career when he was very young, growing from painting his models to creating and sculpting his own figures. He was a traditional sculptor for almost 20 years, working for most of the companies in the miniature figure industry. He moved to digital sculpting in 2015, realizing digital is a standard in most industries. He is currently working in collectibles statues, but is always open to new fields.
He has founded his own miniatures companies, Latorre Models, Enigma Miniatures and, most recently, Mproyec, where he gladly does what he wants.
In this video, Raul demonstrates his Maquette approach to sculpting using ZBrush's powerful toolset.
We love questions, almost as much as we love providing answers.
Here are a few samplings of what we're typically asked, along with our responses:
When is the live session?
SATURDAYS at 10 AM Pacific / 1 PM Eastern
When is the first class session?
JULY 28TH at 10 AM Pacific
What if I miss a class? Can I download it later?
Yes, everything is recorded and downloadable.
How long do I have access to the material?
You have access to the course material for two weeks after the end of the course. A total of 12 weeks.
How long are the live sessions?
The live sessions are between two and three hours long.
When do you get the downloads up?
We get the downloads of live sessions online about 24 to 48 hours after the live session ends.
How do I talk to the teacher?
You can talk freely during the class and also via the Workplace group and private forum.
Will I be able to ask questions?
Yes.
Are there demonstrations or lectures?
Yes. They will be live and recorded. All downloads will be in your course.
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