Learn The Art Of
Hard Surface Design

with Alex Senechal, Environment Artist at 343 Industries

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8-MODULE ON-DEMAND GAME ART COURSE

Learn the art of hard surface design with Alex Senechal from 343 Industries. Learn how to 3D Model, Texture, Render and turn into a final render for your portfolio.

FOCUSED, CAREER SPECIFIC CURRICULUM

Our curriculum is focused on the skills and the workflows that you will be using as a 3D ARTIST in the industry today.

INCREASE YOUR JOB READINESS

You will receive industry insider tips to help you fine-tune your portfolio and job search strategy in order to increase your readiness for the game industry.

PAY IN INSTALLMENTS

Can't pay all at once? No worries. Break your payment up into three month installments.

What You'll Be Expected To Do

A Look At Alex Senechal's In-Class Demonstration And What You'll Be Expected To Do.

Brief

Gather reference and construct, texture and render a 3D model for film or games.

Workflow
  • Gather reference collage.
  • Start with large forms to establish the primary shapes.
  • Break down forms and work towards final sculpt resolution.
  • Use Keyshot and Photoshop to texture and render your concept.

Ideation

Alex starts with a 2D concept based off a variety of resource images. Here he is looking for the proper Shape Language for his weapon.

Primary Forms

Then Alex took his designs into 3DS Max to establish the primary forms. This is called establishing the silhouette. Here he is using primitives such as cylinders and cubes to get the proper shape he desires for his weapon. 

Refining the Forms

Alex moves forward, refining the larger forms into smaller details. Carefully he makes sure that these forms seem practical for use in the real world.

Presentation

Alex then completes  his projects by rendering it in ZBrush, Keyshot and then painting over that in Photoshop to create his final product.

TRY A FREE CLASS!

Join Alex Senechal and us for a FREE webinar on Hard Surface Design.

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MEET ALEX SENECHAL

Alex Senechal is 24 and works at 343 Industries. He is self taught and started doing 3D in 2012. He discovered that design was a "thing" when he got to 343i in 2014. That's when he found out that he has a passion for design. When he is not doing 3D, he is practicing traditional art. As much as he cares about the art of things, he enjoys the technical side of things too. He designs mostly Scifi hardsurface stuff, but mechs and guns specifically are probably his favorite. He has worked on Halo 5 and its DLC's designing primarily Forerunner hardsurface architecture. Before that he worked as a 3D generalist at Synect Media creating content for the Microsoft Store video walls.

LEARN AT YOUR OWN PACE

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COURSE TIMELINE

Today's game world is dominated by quick sculpts

Week 1 - 2: Concept and Silhouette

Cover basic design vocabulary and learn to see design theory in everyday things. Focusing on how to apply these ideas through critique and example.
We will also go over the essentials of the modeling workflow and begin the blockout, focusing on creating the primary forms and important structures.

Week 3 - 4: Form and Function

We dial up the intensity and begin refining our design and focusing on smaller forms and subtlys while covering poly modeling essentials like edgeflow and detailing out our model.
Then we enter the phase of refining the functionality of our design and working on ways to sell the beleivability of the design.

Week 5 - 6: Reviews and Texturing

We start with a Mid Term Review to assess your progress.
Then we begin the texturing and rendering phase and establishing the shots that we will use in the final output.

Week 7 - 8: Final Texturing and Marketing

We cover in depth how to light your model and best lighting practices and polish techniques to push it that extra 10%
The we discuss how to present your work and the business of marketing yourself as a professional.

NEW! ENROLLMENT OPTIONS:

There are two ways to enroll in this class. Learn more about each below.

ON-DEMAND ACCESS

$200

(Limited Time Only)

Immediate Access

Lifetime Access

Video Lessons

Community Pass

Download Files

Over 30 hrs of lessons (in-process)

ENROLL

LIVE MENTORING

$698

Live Instructor Interaction

Lifetime Access

Video Lessons

Community Pass

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Over 30 hrs of live training

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