10 WEEKS • ONLINE • INSTRUCTOR-LEAD • SKILL-FOCUSED

Game Developer:

Introduction To VR in Unity

with Eddie Christian

CLASS BEGINS: April 28th 2018 | 10 AM (PST)

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MASTER SKILLS & SOFTWARE

10 week live, online skill-focused training for artists


Unity has been known as a brilliant engine to use for those getting into game design. It's one of the most flexible engines available, and the best tool to explore what virtual reality is capable of, lead only by your own imagination.

In this course, Eddie Christian will show you how to get started by demonstrating proven strategies that he uses in production every day.

This Intro to VR in Unity course will consist of eight weeks of LIVE demonstrations and reviews. You'll learn core game artist skills and be part of a community of artists all working to achieve next level quality in their work.

Most importantly, You'll learn how to leverage amazing software and professional workflows to create amazing textures to use in your portfolio.

YOUR PATH TO SUCCESS

What you'll learn


In this course you will learn the fundamentals of using VR in the Unity engine, starting with getting familiar with the interface. Discover effective workflows importing assets, creating materials, apply physics, and implement behaviors using the C# scripting language.

Estimated time for course work: 8-10 hours per week

Skill Level:  Beginner

Course Format:  Standard

Duration:  10 Weeks + 2 Weeks Of Access
Lecture Type:  Live weekly
Assignment:  Deadlines each week.
Feedback:  Live weekly

By the end of the course, you'll:

Become familiar with Unity and the workflows included in creating a VR level.

Set up objects, audio, and particle effects.

Learn the fundamentals of scripting in C# for game design.

Create environments and materials to create your VR level.

CURRICULUM

Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams, today.

WEEK 1

Getting Started
  • Unity Interface
  • Asset Store
  • Importing objects
     

WEEK 2

Settings
  • Physics
  • Audio
  • Animation
     

WEEK 3 & 4

Scripting
  • Behavior components
  • Variables and Functions
  • If statements
 

WEEK 5

 
Materials
  • Creating materials
  • Importing from Substance
  • Applying materials

WEEK 6

Lighting & Post Processing
  • Light and Lightmaps
  • Skyboxes
  • Post processing
     

WEEK 7

 
Extras
  • Shaders
  • FX Particles
  • Sound FX
     
 

WEEK 8

AI Mechanics
  • Battle Mechanics
  • AI Allies
  • AI Enemies

WEEK 9

UI System
  • Layout
  • Interaction
  • Animation

WEEK 10

Game Development
  • Polishing
  • Exporting
  • Finishing
 

HOW WE DO IT

Life as a Skill Track student


This course is what we call a Skill Track. That means, you work closely with an expert in the field who demonstrates the tools, workflows, techniques that you'll need to know to excel as an artist?

Skill Focused

Skill Tracks rely heavily on lectures and demonstrations whereas Bootcamps & Career Tracks focus primarily on you and your work.

Flexible Commitment

Are you just looking to pick up a skill? Just want to learn how an artist works?  If so, then Skill Tracks are the perfect solution.

Live Weekly Meetings

Stay connected! Yes, we're ONLINE but you meet with your instructor every week to learn new skills.

Pick Up New Software Skills

Want to pick up the software skills you need to thrive in a Bootcamp or on-the-job?  Skill Tracks are a great way to achieve this.

Your first day

Meet your mentor, access the curriculum, and join a community of 3000+ students and mentors on the Artist Awake workplace. At GAI, the relationships you form with your mentor and peers help you learn faster.

During the course

Create more. Each course is focused around projects to emulate real work and industry-recognised workflow pipelines. And if you get stuck, ask your mentor.

Graduate on your schedule

Every GAI course is self-paced so there's no need to quit your job. Typically, students finish a Skill Track in 10-12 weeks with an expanded personal portfolio. All graduates receive lifetime access to the Artist Awake network and community.

About your Instructor

Eddie Christian

Eddie is a jack of all trades. He works in digital art, concept art, matte painting, and sculpting.

He started his career in animation and compositing, then moved into teaching. He taught animation, modeling, and compositing at the Academy of Art University.

Eddie founded two companies; Pirate Animation Studios and Solo Project Studios where he creates custom code and art content for video games, builds sculptures, as well as painting digital art for use in custom clothing.

A SAMPLE OF EDDIE CHRISTIAN'S WORK:

OUR ALUMNI HAVE BEEN HIRED BY

ENROLLMENT IS LIMITED

GET ANSWERS

We love questions, almost as much as we love providing answers. Here are a few samplings of what we're typically asked, along with our responses:

When is the live session?
APRIL 28TH at 10 AM Pacific / 1 PM Eastern

When is the first class session?
APRIL 28TH at 10 AM Pacific

What if I miss a class? Can I download it later?
Yes, everything is recorded and downloadable.

How long do I have access to the material?
You have access to the course material for two weeks after the end of the course. A total of 12 weeks.

How long are the live sessions?
The live sessions are between two and three hours long.

When do you get the downloads up?
We get the downloads of live sessions online about 24 to 48 hours after the live session ends.

How do I talk to the teacher?
You can talk freely during the class and also via the Workplace group and private forum.

Will I be able to ask questions?
Yes.

Are there demonstrations or lectures?
Yes. They will be live and recorded. All downloads will be in your course.

More questions?

Call us at +1 (888) 765-2999

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