Hey there. Ryan here. :)
I'm super pumped and want to share some great news I got over the weekend:
One of our Game Artist students just got hired. :)
When Todd started the Bootcamp in March, he had been working as a texture artist in the film and TV industries for a while. But he wanted to transition into Games.
Now, just two months later, Todd is going to be a senior-level artist at a VR/AR startup. (Have I told you how pumped I am for him?) He hasn't even finished the Bootcamp yet. He's only just over the halfway mark!
The Bootcamp helped Todd reach his goal. But the Bootcamp can't take the credit.
It was Todd who put the work in. It was Todd who dove into his work.
Not only did he dive, he dove deep.
Take a look for yourself. This is the prop that he created during the first Sprint:
Todd's attention to the details is amazing. He took an ordinary fire pump and added specific elements -- spots of rust, chipping paint, torn labels, dented sides -- that bring the object to life.
He turned an ordinary asset into something extraordinary by giving it its own story.
Basically, he dove deeper than anyone else.
What about you?
Are you ready to take the deep dive into your Game Art Career?
Remember: You don't have to do it alone. :-)
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So glad you're here. Let's stay in touch!